Over the course of my career I have had the privilege of working with a number of amazing founders and companies to help them execute their business plans and have creative success and fulfillment in interactive entertainment.

I got married in 2019 and legally changed my last name; I am credited as Melissa Davidson on many of these games.

Below is a high level overview of some of those projects.



Position: Gameplay Designer/Creature Designer

 Anthem is an online multiplayer action role-playing video game where you play as a freelancer - a member of an elite force of javelin suit-wearing warriors descended from the Legion of Dawn, and destined to save the world from the terrifying world outside of Fort Tarsis, a community of people who need your help.

 For more on this:

 - 15 Minutes of Gameplay (Lost Archanist Mission)

 - General Tarsis (my queen and savior) Trailer

 Additional Details on Role: 

 I worked as a creature designer on this project for quite some time and, later on, transitioned to the UI/UX finaling team to assist them for 3 months before going to another project.



Position: Game Designer, Marketer, Game Consultant

 Shuyan Saga is an episodic interactive narrative video game series for PC as well as mobile platforms, and a celebration of ancient Chinese culture as well as authentic Kung Fu, with a focus on high-intensity action scenes which come to life through 3D combat gameplay. Set in an ancient Chinese martial arts fantasy universe, the player embarks on a life-changing journey as Shuyan - a free-spirited Princess who is bored with her idyllic and pampered life - goes on a quest to become a kung fu warrior and keeper of an ancient magic thought lost to time. Shuyan defends her home against evil General Ganbataar and his growing army as they tear apart the world she thought she knew.

For more about Shuyan Saga, please visit

Overview of tasks and responsibilities:

* Helped to design game systems as well as levels and provide documentation.

* Consulted in marketing and design in other areas of the game, giving a broad understanding of the video game marketplace, the expectations of gamers, video game history, and what has worked and what has not worked for modern companies launching on Steam and mobile.

* Created conceptual images and pitches related to this IP.



Position: Associate Producer, Game Designer, Writer

Miaomiao is a long-running children's TV show about a young girl and her favourite toys - who have come to life in the world of her imagination -  learning Mandarin Chinese together; I am very lucky to have been involved with a complete re-brand of this precious IP, from the art style to the world Miaomiao lives in and beyond.

There are several apps as well as a planned season of the TV show in production at this time. Much of this is protected by an NDA. I encourage you to visit if you would like to learn more.

Overview of tasks that I completed under this brand:

* Rapid prototyped video game ideas which could expand upon Miaomiao's world and help children build a personal relationship with her and her friends.

          - this includes creating video game design docs, UX documentation and images, and producing quick interactive prototypes to show the rest of the studio, as well as running our user research lab to collect feedback from children.

* Led a small team in the production of greenlit apps.

* Created background images and conceptual images for pitches.

* Wrote several episodes for an upcoming season (details currently under NDA).



Position: 2D Art Lead - Concept Art, UX/UI Art, Level Design, 2D Animation

  The Four Kings Casino and Slots is a casino MMORPG in the same vein as PS Home for PlayStation 4 and Steam.

 Play all of your favorite casino games like Poker, Blackjack, Roulette, Craps, Baccarat, Slots and more! Meet friends, climb the leaderboards and win rewards to customize your avatar.

  This game also includes content such as personal apartments for more private socializing, and other social features.

  For more about this game, please visit the official website.

Overview of tasks and responsibilities:

* Created concept art for this game which established the vision for the world, the casino's layout, and the look of the slot and video games.

* Made UI artwork and 2D animations.

* Created the level design for the core casino.



Position: Art Director

 Pala Casino and Pala Poker are websites where you gamble for real money, and is only playable in parts of the US where it is legal to do so.

  During my time at Pala I designed and created more than a dozen slot and table games, and re-skinned countless other games for different holidays (Christmas, Halloween, etc.).

Overview of tasks and responsibilities:

* Designed and created the art for slot and table games.

* Created UX and UI for planned future revisions on the site's design.

* Provided leadership for other team members, and guide them on their artistic journies.



Position: Creative Director, Art Director

 This game is the cat's meow! Collect billions of cats and fill your screen with happiness in this purr-fect Android app!

 It's as easy as booting the game and waiting for the cats to have a purr-ty in your phone.

★ More than a dozen cats to purr-gressively collect!

★ Cause cat-lateral damage with all kinds of toys and other unlockables for your cats to play with!

★ Tons of meow-velous surprises!

 Billions of surprises await you in the world of Billions of Cats!

 To view this game in the Android store, click here.

Overview of tasks and responsibilities:

* Created all of the art for this game.

Liner Notes:

* Game had an extremely fast turnaround; art was completed in a weekend, game was in the market in just a couple of weeks.



Position: Background Illustrator, Game Designer

 Club Penguin is an MMO for kids involving a virtual world containing a range of online games and activities, as well as monthly parties, created by Disney. Players use cartoon penguin avatars and play in a winter-set virtual world.

 The game is specifically designed for children aged 6 to 14, however, users of any age are allowed to play Club Penguin.

 For more about this, please visit

Overview of tasks and responsibilities:

* Created background illustrations and animations for monthly "party" experiences.

* Worked as a part of a team on a full art re-brand for the background art, and the entire game.

* Worked as a part of a team which created game designs and built the future of Club Penguin's world.



Position: Concept Artist, UI Artist

Hegemony Rome: The Rise of Caesar is an RTS game for PC where you follow one of history's most prolific conquerors through his Gallic campaign and the political aftermath. The game's story mode captures only a few of the really big historical moments, but it helps serve as a primer for the sandbox mode, which gives you all of Gaul and Southern Britain to play with. From there, you build up cities, gather resources, and expand.

I produced concept art and UI art for this title.



Position: UI Artist, 2D Animator

 They came in peace, but messed with the wrong old man. Armed with a musket, 78 year old Murray Mendelson has single-handedly started an interstellar war. Shoot first and ask questions later in this endless fast paced arcade shooter. Use everything in Murray’s arsenal to keep the aliens off of his perfectly manicured lawn.

  This is a multi-platform free to play 3D Space Invaders-style game. You can see it on Steam here.

I created UI Art and 2D Animations for this title.



Position: Artist

1931: Scheherazade at the Library of Pergamum is a story-driven RPG spinning tales of pulp adventure, exotic locations, occult horror, and romance that'll require well-honed skills.

  This is an RPG and dating sim. You can see it on Steam here.

I created 2D art, UI art, and concept art for this title.